More Maps And Modes For Uncharted 2 Multiplayer

Illustration for article titled More Maps And Modes For Uncharted 2 Multiplayer

Uncharted 2's multiplayer is getting more love, with upcoming downloadable content focusing more on the competitive and less on the cooperative.


Naughty Dog multiplayer designer Justin Richmond spoke to Eurogamer at Sony's London HQ recently, revealing that he'll be working on downloadable content for the game for the foreseeable future, and while he's "fascinated" by cooperative gameplay, time and size constraints will keep the focus on the competition.

"What you'll probably see is more of the competitive type: more maps, more modes, stuff like that. The co-op stuff is hugely time-intensive and the size of it - the physical download size - is huge, so that's probably not an option. I'm not going to say never, but for the foreseeable future we're not going to be doing that."

That doesn't mean there won't be more cooperative in the franchise's future, however, with Richmond explaining that he'd be keen to explore playing together in future Naughty Dog titles.

"Naughty Dog does a really good job of defining things, and I think no one's really done a definitively amazing amazing co-op experience and I think we can do that, and it's something that at some point we'll tackle," he said. "If I have my say, then that's what we'd do."

I'm of the mind that co-op in Uncharted isn't entirely necessary, and while it is a nice inclusion, the series wouldn't suffer without it. Your thoughts?

Naughty Dog details Uncharted 2 DLC [Eurogamer]


Deadspin in Carbonite

I do hope they rework some of the voting options for UC2 multiplayer. Too often were faced with voting for two game types which suck: RPG only or Pistols and grenades. Deathmatch should ALWAYS be an option as it seem everyone drops out of the games when its RPG only or slowly quit handguns and nades when they realze how lame the mode is.

I greatly appreciate MGO after the UC2 beta. If it weren't for the STUPID Konami ID system...