Too many Insect Glaive changes to count

I used to think that the Insect Glaive, one of Monster Hunter’s more ludicrous and complex weapons, was a very niche loadout, but turns out a lot of people love it and especially appreciate the air acrobatics it allowed players to do. That no longer seems to be the case in Wilds, which appears to have nerfed the bounce that players would get off of a mid-air slashing combo. The thing effectively let you stay in the air forever, and while it looked quite silly, it was also great at making the class visually distinct from others, which are largely terrestrial.