Modder Puts Donkey Kong in Doom, Turns Game into a Platformer

Illustration for article titled Modder Puts Donkey Kong in emDoom/em, Turns Game into a Platformer

This is a screenshot I just took in Doom II. Crazy!

The modder responsible for the aptly-named "Donkey Kong Country for GZDoom" is none other than DooMero, whom you might remember for his Resident Evil Doom mod. This current project of his basically turns Doom into a Donkey Kong platformer, although only an unfinished demo version has been released so far.

Here's a video of the mod in action. It appears to be a full playthrough of the demo:

To play, all you need is a copy of GZDoom, the mod, and a WAD file from one of the official Doom engine games (Doom, Doom II, Strife, Heretic, Hexen etc.) The controls are surprisingly tricky, so if you have a look, prepare to be frustrated.


Donkey Kong Country for GZDooM [DooMero@YouTube, via DSOGaming]

Questions? Comments? Contact the author of this post at andras-AT-kotaku-DOT-com.

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I'm hoping in a future version, the mimic this, with the Doomguy in place of Cranky.