When Kinect was unveiled as Project Natal during last year's E3 and Tokyo Game Show it looked like the sort of controller that would be used for a wider variety of games.

Up on stage, Microsoft showed off not only a bunch of casual games for the motion-controller, but also innovative titles like Milo, which has you interacting with a human child. Later that year, at the Tokyo Game Show, a panel of famed Japanese developers talked about all of the big games they could make for the device.

But at this year's E3 the games shown for Kinect all seem to be geared for casual gamers and Lionhead's charming child, Milo, was no where to be seen. What happened?

Project Milo is still in the works, according to Microsoft.

"Project Milo is something that is in ongoing development at Lionhead Studios," according to a Microsoft statement. "Lionhead has always been a center of innovation and will continue to deliver against that charter."


And what about hardcore gaming with Kinect?

"With "Halo: Reach," "Gears of War 3" and "Call of Duty: Black Ops," this is the biggest year for core games on Xbox 360," according to Microsoft. "In addition to these controller-based games, Kinect is a new way to play, using your full body and voice. We believe gamers will also enjoy games, sports, movies and music โ€“ all hands free. Beyond these experiences, we will continue to evolve our platform, just as we've done with Xbox LIVE. What you're seeing today is just the beginning."


Evolving gameplay doesn't exactly sound like the Project Natal of 2009. Why didn't Microsoft implement Kinect controls for Halo: Reach or Gears of War 3?

"At Xbox, we're developing controller-based games for the core and Kinect titles that appeal to everyone," according to a Microsoft statement. "And just as we've done with Xbox LIVE, we will continue to evolve our platform and work with the industry's most creative minds to create new games and entertainment. What you're seeing today is just the beginning."


For now Microsoft is only saying that Kinect will have "more than 15 games" available this November for the launch of the controller. They also confirm that Kinect will not be backwards compatible with any already released Xbox 360 games.