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Mario Odyssey, Breath Of The Wild Will Support Labo VR

Illustration for article titled iMario Odyssey/i, iBreath Of The Wild/i Will Support Labo VR

Super Mario Odyssey and The Legend of Zelda: Breath of the Wild will support the Labo VR Kit shortly after it launches this month, Nintendo said today.

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The games will get free updates on April 25 that add virtual reality support, using Nintendo’s $40 Labo VR goggles, which launch April 12.

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The VR support will be quite different between the two games. While Super Mario Odyssey will get a “bite-sized bonus experience” with a series of three mini-missions in which you collect coins and musical notes, it looks like Breath of the Wild is getting full-on VR support in the main game. You’ll simply be able to turn on the VR Goggles in the options menu and explore all of Hyrule in VR. (Pre-rendered cut scenes won’t work in VR, it said.)

Correction, 4/5/19, 1:17 p.m.: The original version of this story had an incorrect launch date for Labo VR Kit; the correct date is April 12.

Features Editor, Kotaku. Japanese curry aficionado. Author of the books Power-Up: How Japanese Video Games Gave the World an Extra Life and Final Fantasy V from Boss Fight Books.

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DISCUSSION

I have no idea how this is going to work given VR requires at least 60FPS to avoid sickness and Zelda can’t keep a consistent 30FPS, but I pray to God they’ve somehow worked black magic to work it out.