Despite its name, Halo Infinite is very literally finite. Like most story-driven games, 343âs barnbuster first-person shooter comes to a conclusionâand, man, it is bananas, teeing up all sorts of implications for where Haloâs narrative could go. By now, a bunch of you have seen it for yourselves. You probably have many thoughts and feelings. Buckle up.
Spoilers, obviously, for the ending of Halo Infinite
Halo Infiniteâs campaign culminates with a pair of boss fights. The first is against Escharum, the leader of an enemy faction called the Banished. Escharum is the mentor of Atriox, the former Banished leader who beats the stuffing out of hero Master Chief in Halo Infiniteâs opening cinematic but dies, apparently, before the game actually gets going.
For a cocktail of reasons including honor, bravado, and the compelling rationale of âIâm the villain so therefore fight me,â Escharum spends the entire game craving a one-v.-one showdown against Chief, eventually kidnapping Chiefâs only human friend, a space military engineer known only as the Pilot, for use as bait. You find them. You beat Escharum. He dies. You rescue the Pilot (whose real name, Fernando Esparza, is revealed a few cutscenes later). Cool. Moving on.
The second fight, and the more consequential one, is against someone called the Harbinger, whoâs so on-the-nose aptly named sheâd fit perfectly in a BioWare game. You see, the Harbinger is an emissary of an ancient civilization, the Endless, who were imprisoned thousands and thousands of years prior to the start of Halo Infinite. Her goal, for the entire game, is to unleash her people from their prison on Zeta Halo (where Infinite largely takes place). Yours, in the final fight, is to stop her.
Thatâs when shit gets real. Though you defeat the Harbinger (who so bravely fights alongside an incredibly frustrating brute with a one-hit-kill gravity hammer), she still, apparently, completes her mission. Fernando swoops in and picks up Chief, but notes that heâs been off the radar for three daysâeven though that fight lasts for an hour, tops.

Chiefâs AI companion, The Weapon, whoâd learned of her startling, blood-soaked originâthat sheâs a copy of Chiefâs prior AI companion, Cortanaâin a series of hologram recordings right before the final fight, mentions that sheâs decided on a name for herself. Fade to black.
Read More: Halo Infinite Dev Dishes About The Gameâs Most Shocking Moment
Oh, whatâs this? Another spoiler warning?
Spoilers for the Legendary-only ending of Halo Infinite
Itâs tradition for Halo games to feature two end-credits stingersâone cutscene for those who beat the game, and another for those who beat the game on Legendary difficulty, the highest tier. If you finish Halo Infinite on Legendary, you get to seeâŚthe same cutscene as you do on any other difficulty. The only difference is that itâs given a dateline and an enigmatic voiceover track.
The base-level cutscene, which you can see here, shows Atriox opening the jail containing the Endless. Part of the scene is to establish that, yeah, the Harbinger succeeded in her mission, but itâs also meant to be a shocking reveal. Youâre telling me this enemy whom weâre repeatedly told is dead but who we didnât see die on screen wasnât actually dead the whole time? Get the heck outta here!
Thatâs only part of the story. For your reference, in the event youâre holding out for Mayâs introduction of cooperative play to tackle Halo Infinite on its highest difficulty setting, hereâs the Legendary-only cutscene:
See? Same thing. But the devilâs in the details.
Letâs place that dateline: 97,368 B.C.E. is shortly after the Halo network was fired in 97,455 B.C.E., thereby wiping all sentient life from the galaxy (well, save for those who hid away on the Ark, an exogalactic facility). Huh.
Itâs also telling that Despondent Pyre, the AI unit responsible for monitoring Zeta Halo, is talking in this convo. If youâll recall, by the end of Halo Infinite, Despondent Pyre is very, very dead. The other chatterbox is the Grand Edict, a presumably high-ranking member of the Forerunner, the people who imprisoned the Endless. At the end of their conversation, the Grand Edict mentions that Offensive Bias, another AI unit, has been deployed.

Offensive Bias?
In Halo Lore , Offensive Bias was designed as a failsafe for Mendicant Bias, a rogue AI unit whose 100,000-year-spanning storyline would require at least ten more blogs for an appropriate rundown. For now, Iâll direct you toward the characterâs impressively thorough bio page over at Halopedia.
Some fans believe that Halo Infinite is engaged in temporal hijinks. After all, that cutscene is dated to nearly 100,000 years ago; how else could Atriox have ended up there (err, then) if not for time travel? It makes sense that Atriox would want to zip back in time, too. His planet, after all, had been obliterated by Cortana; the only way to stop that from happening would be to fall back on some Avengers: Endgame-level plot turns.
Plus, thereâs that whole thing in the current-day Halo storyline where Master Chief mysteriously blips off the radar during his fight with the Harbinger only to reappear three days later. And some of the dialogue in that final voiceoverâparticularly the part where Despondent Pyre says âTime is not a construct we can control,â only to have the Grand Edict say âWe cannot allow it to be theirsââindicates that time travel will play a role in future Halo storylines.
Other fans arenât so sure.
One theory posits that the dateline is purely there to put a time to the conversation weâre hearing, not the events weâre seeing. The conversation still happened nearly 100,000 years ago, the theory suggests, but Atriox setting the Endless loose is going down either during or shortly after the event of Halo Infinite. Thereâs precedent for such a hoodwink: Halo 4 pulled a similar trick with its Legendary ending
Halo Infinite ends on open questions beyond the matter of time travelâspecifically about who, or what, the Endless are. One Reddit user put forth the idea that the Endless is actually the Flood, a hivemind species from the original Halo trilogy, hellbent on eating all sentient life in the galaxy. Another user took that notion a step further and, by stringing together various glyphs and development assets from across the Halo oeuvre, compiled a convincing argument that the Endless is indeed a hivemind, but is more technologically advanced than the Flood. (Seriously, the theory is ridiculously well-researched, and worth reading in full.)
Wherever or whenever Halo goes next, the Endless are certain to play a major role. In 2020, developer 343 Industries said that Halo Infinite wouldnât receive a sequel, and would instead serve as a base platform for âthe next ten yearsâ of expansions and such. Last month, as NME reports, Microsoft filed a trademark for âHalo: The Endless.â Maybe Halo Infinite isnât so finite after all.
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