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Screenshot: Activision
Screenshot: Activision

11. Tony Hawk’s Pro Skater 5

On paper, this sounded like a smart way to bring the franchise back after 2007’s Proving Ground. Go back to the basics, focus on pro skaters and smaller levels, and remove a lot of the bloat and garbage the series had picked up over a decade of annualized releases. But the developer, Robomodo, didn’t have much time to make this game, and the finished product was…well..not finished.

THPS5 was a technical nightmare, filled with bugs and glitches. The levels were ugly and some of the worst in the series. It also played like crap, with skating that felt floaty, imprecise, and just not fun. Eventually, Robomodo would close its doors after this game was released. And even the developers admitted their game was bad, tweeting to fans that they should just play the fan-created THUGPro on PC instead of THPS5. Ouch.

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