Left 4 Dead 2's The Passing Introduces Weekly Game "Mutations"

Illustration for article titled Left 4 Dead 2s The Passing Introduces Weekly Game Mutations

While confirming a Thursday release date for Left 4 Dead 2's "The Passing" downloadable content, Valve also reveals "Mutations," featuring more than 20 new game modes rotated on a weekly basis, from "Realism Versus" to "Chainsaw Massacre."

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It's official: Left 4 Dead 2's The Passing will be out on Thursday, April 22 for the Xbox 360 and PC, and it's much more than a new episode, new infected, and a couple of new weapons. According to Valve, The Passing will also include a brand new way to play the game that'll keep players coming back every week for more.

"Mutations," are a series of new game types that Valve will be cycling in and out of the game on a weekly basis. There are more than 20 different "Mutations" planned, including the aforementioned "Chainsaw Massacre," which arms players with chainsaws and an unlimited supply of gasoline.

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Now that's my kind of zombie slaughter right there.

All new game modes will be playable on any of Left 4 Dead 2 campaigns, and will be exclusive to players that have purchased The Passing downloadable content.

Purchased being a relative term, of course. Xbox 360 players can expect to pay 560 Microsoft points ($7) for The Passing, while PC players can purchase it for completely free, which I suppose doesn't count as purchasing it at all.

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DISCUSSION

I still don't get why they charge for DLC on 360, but they don't on the PC! I mean, I know Valve is primarily a PC developer, but that's no excuse to not keep it fair for everybody! I'll probably never have a PC that can run L4D2 smoothly, so I would have to settle for a 360, the game (most likely not for the insanely low prices that Steam has during sales), and paying for The Passing.

On a different note, I did play L4D1 for the first time with my friend on the 360 a few weeks ago at a small party, and it was so good! Definitely lots of "Oh, sh**!" moments in there! Unfortunately, we didn't get all the way through the campaign (I don't remember which one it was).