Leaving Microsoft Broke Peter Moore's Heart

Illustration for article titled Leaving Microsoft Broke Peter Moore's Heart

Sure, EA was closer to Peter Moore's family than Redmond was. And San Francisco's a nice city. Very hospitable. But did that make leaving Microsoft behind to join EA Sports easy? No. Indeed, Moore says the decision to quit "broke my heart", which is a little more emotional, and a little less predictable, than I was expecting. Chin up, Pete! Like you said, Y'now, things break!

EA Sports' Peter Moore [Gamesindustry.biz]

Share This Story

Get our `newsletter`


Foxstar loves Bashcraft

@KosherInfidel:The PS2 was not the only factor in Sega going down and ending up a third party shell.

1-Retailers -never- forgave Sega for the Saturn's early launch mess that in the end cost them even more retailer space and marketshare to Sony's Playstation 1. A lot of gamers got angry over that too.

2-The pirate friendly format at a time when burning games and CD's was well within the reach of everyone was also a factor. This along with the ease of burning most PSone games.

3-Sega at the time was still in the red, the skinny is that at the time, the prez of Sega was keeping things largely afloat with his own funds, when he died, a few months later, the Dreamcast and Sega went down in flames.

4-Sega's damage from the whole CD/32X/Saturn thing also played a part, people simply couldn't trust Sega anymore and thus stayed away.

5-Sega's failure to get EA on board along with Namco's very head-scratching hot/cold support of the Dreamcast didn't help anything. Nor did the lack of support in other areas. The developer's lack of putting the Dreamcast's modem to good use also had a part to play, lots of people had Dreamcasts because they could look at the internet though it. Ever heard the term "Dreamporn?"

While Sony may have dealt one of the final blows, Sega had for years set itself up to fall, no one could have done it better and one day someone needs to write a book on it because the death of the Dreamcast is part of a much larger story, a 9 year study into how Sega went from being on the verge of taking Nintendo's crown to now relying on it's profits from Nintendo system games to post it's biggest profit in years.