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Dark Souls Might Get An “Easy” Mode
Dark Souls director Hidetaka Miyazaki is thinking seriously about adding an “easy” mode to the game. Speaking to London’s Metro, he says of the notoriously difficult game, “I personally want my games to be described as satisfying rather than difficult. As a matter of fact, I am aiming at giving players sense of accomplishment in…
By Luke Plunkett Published September 4, 2012 - Uncategorized
Skyrim Tattoo Turns Reader’s Boss Into RPG Hero
A reader sent us in this pic of their “middle-aged boss'” tattoo. His name is Jim, apparently, which I guess is short for Dovahjiim? Note that’s Dovahjiim, the Dragon Middle-Aged Man, not Dovahkiin, the Dragonborn.
By Luke Plunkett Published September 4, 2012 - Uncategorized
If The Ouya Fails, You (Probably) Won’t Be Getting Your Money Back
The Ouya console might not have been the first video game project to hit it big on Kickstarter, but it’s easily the biggest, with around 57,000 people contributing money towards a machine that doesn’t even exist yet You’d hope that, come 2013, those 57,000 peoople will see a return on their investment in the form…
By Luke Plunkett Published September 4, 2012 -
UncategorizedHalo 4’s Ten-Minute “Documentary” Is Also One Giant Game Trailer
Well, here’s a pleasant surprise. This is a “documentary” on the making of Halo 4 that runs for over ten minutes. You’d think such a clip would be full of agonising monologues by developers, and it is, but instead of just focusing on talking heads you’re also seeing a ton of of in-game and cinematic…
By Luke Plunkett Published September 4, 2012 -
UncategorizedA PC Game Where You Manage a Space Colony? Wonderful.
Maia is an upcoming indie game where you’re put in charge of managing a sci-fi facility. The world will be procedurally-generated, will contain various different hostile environments, and require you to defend it from hostiles. Which all sounds great. And looks great, too, in this test footage which shows that the game’s proprietary engine can…
By Luke Plunkett Published September 4, 2012 -
UncategorizedBattlefield 3 With The Lights Out Is Like An All-New Game
Despite early predictions that its fancy Frostbite engine would make it almost impossible for modders to mess too extensively with Battlefield 3, there’s a mod that messes extensively with Battlefield 3. And with great results! While seemingly only doing a single thing – turning off the sun and transforming the game’s daytime maps into night…
By Luke Plunkett Published September 4, 2012 -
UncategorizedTomb Raider’s First 14 Minutes Are About Jumping (And The Slaughter of Deer)
The new Tomb Raider was at PAX. Were you at PAX? Me neither, so this is the first I’ve seen of the demo that was running over the weekend. It goes for 14 minutes, so you might want to make a cup of tea. When you do, and get back, you can join me in…
By Luke Plunkett Published September 4, 2012 - Uncategorized
Easy Modes Can Ruin Games? Um, No.
Alex Hutchinson, the lead designer on Assassin’s Creed III, has some very interesting thoughts on video game difficulty. “A lot of games have been ruined by easy modes,” he tells Edge. “If you have a cover shooter and you switch it to easy and you don’t have to use cover, you kind of broke your…
By Luke Plunkett Published September 4, 2012 - Culture
This is Who We Thank For Bastion’s Gorgeous Art
Jen Zee works at Supergiant Games. A small indie team, Jen is art director (and part-time badass cosplayer), meaning she’s the main one to thank for the amazing colours and vibrant world of Bastion, one of the best-looking video games in recent memory. A Seattle native, Jen has also done work for Gaia Interactive and…
By Luke Plunkett Published September 3, 2012 - Uncategorized
This Zelda Sword Goes Great with Butter
While at work, Tumblr user spacekat267 created this “Zelda inspired breadstick.” Stick? You mean sword! “Twas delicious and most powerful with a side of Lon Lon Ranch,” blogged spacekat267, adding that he was thinking of doing an Ocarina next. Go big, spacekat267! Do a Hylian Shield! Doooooooo it. I crafted… [spacekat267]
By Brian Ashcraft Published September 3, 2012 - Uncategorized
Star Wars Meets Ancient Rome, When Senates Were More Interesting
Custom toy builder Sillof has made quite a name for himself in the past few years turning random action figures into themed, fantasy sets of Star Wars pieces. His previous efforts, like Second World War and Steampunk Star Wars, were great, but this latest one might be the best of all, if only for the…
By Luke Plunkett Published September 3, 2012 - Uncategorized
Valve’s Erik Wolpaw On How DayZ And Minecraft Fulfill ‘The Promise Of Games’
Among the many highlights from the Erik Wolpaw/Tim Schafer panel at PAX this past weekend was a brief exchange where an audience member asked what Wolpaw thought about the disconnect between authored single-player games and games that allowed truly personal stories to emerge, like Notch’s Minecraft and Dean Hall’s DayZ “It’s not [about] single-player vs…
By Kirk Hamilton Published September 3, 2012 - Uncategorized
See The Room That Ate Ms. Pac-Man and Three Other One-of-a-Kind Video Game Experiences Right Here
Proof that video games are art isn’t just on the screen. Sometimes it can be right in front of you, in the form of an arcade classic that swallows a whole room or tricked-out gloves that let you throw a Street Fighter fireball. The video game art that viewers saw at the recent Babycastles Summit—along…
By Evan Narcisse Published September 3, 2012 - Uncategorized
Yep, Looks Like Valve’s Still Making Hardware
A recent job listing on Valve’s website confirms what the Half-Life developer has been discussing for the past few months: they’re making hardware. “Valve is traditionally a software company,” the listing for an Industrial Designer position reads. “Open platforms like the PC and Mac are important to us, as they enable us and our partners…
By Jason Schreier Published September 3, 2012 - Uncategorized
Make a Gears of War 3 Designer Happy and Find This Easter Egg
You’ve had a year to play Gears of War 3 and you still haven’t found all the Easter eggs. During the Gears of War panel yesterday at DragonCon in Atlanta, lead level designer Jim Brown teased a submersible secret, and told us of the drunken Dizzy Easter egg that didn’t make it in. After a…
By Mike Fahey Published September 3, 2012 - Uncategorized
This Isn’t a Photo, It’s a Catwoman Action Figure
The last few months of Hot Toys’ show-stopping range of Dark Knight Rises figures have seen some great pieces, but the range’s reveals (presumably) come to a close today with the fourth and final primary character from the movie, Anne Hathaway’s Catwoman. To be released in March 2013, she’s available now for pre-order, and will…
By Luke Plunkett Published September 3, 2012 - Uncategorized
Solid State Drive Showdown: SSD Is On PC Gamers’ Minds
It’s been a great year for prospective SSD shoppers as prices are finally becoming more practical for system builders and consumers alike. Scrolling through our reviews from last year, most of the higher capacity models were prohibitively expensive for “mainstream” enthusiasts. The OCZ Vertex 3 240GB was $500 ($2.08/GB) when it arrived last spring, while…
by Steven Walton | TechSpot Published September 3, 2012 -
UncategorizedHardest Video Controls Ever?
Take QWOP, the notoriously difficult running video game, and swap in a horse. You get CLOP Take CLOP and try to control it with four PlayStation Move motion controllers. You get the video above, featuring the ever-enterprising creator of top unlicensed Move game Johann Sebastian Joust, Doug Wilson. RoboCLOP [YouTube, via Twitter]
By Stephen Totilo Published September 3, 2012