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The People Behind Red Ash Are Crowdfunding Yet Again
After last month’s disastrous gameand successful anime Kickstarter campaigns, the people behind Red Ash are asking for even more of fans’ money—this time to extend the anime from 12 minutes to 30. You can’t make this stuff up. This time, they’re using not Kickstarter but a facsimile of the popular crowdfunding service, using the Studio…
By Jason Schreier Published August 17, 2015 - Uncategorized
My Five Favorite Kotaku Stories From Last Week
Stephen’s out on a long overdue vacation this week, so this week’s hand-picked Kotaku stories will, of course, be all cat related. Though sadly I still don’t think Kotaku is meeting necessary cat coverage standards, so I guess I’ll have to settle with these. How Snoopy KilledPeanuts – Kevin Wong’s first time guest editing for…
By Tina Amini Published August 17, 2015 - Uncategorized
When Combine posters pop up in your apartment building, you should think about moving. 3D artist Liam Tart, who’s worked as an environment artist on Alien: Isolation, is remaking a small, familiar section of Half-Life 2 in Unreal Engine 4 to get out of his “usual sci-fi comfort zone.” You can follow his progress here…
By András Neltz Published August 17, 2015 - Kotaku East
Poll: What Japanese Gamers Want in the Final Fantasy VII Remake
So, they’re remaking Final Fantasy VII. It won’t be exactly the same and things will change. But what do you want in the game? Some Japanese gamers were asked just that. Note: The answer to this poll might contain spoilers if you’ve never played FFVII. According to My Navi, 444 of its readers were asked…
By Brian Ashcraft Published August 17, 2015 - Kotaku East
Cosplayer Forgets Something Very Important
Costume and accessories? Check. Makeup and hairdo? Check. Sunscreen? Um… Cosplayer Ayane Maro dressed up as Death Note’s Misa Amane during the recent Comic Market in Tokyo. This weekend was hot and sunny, and Ayane forgot to put on sunblock. [Photo: aru_nico] You might think, well, her sunburn probably wasn’t that noticeable. [Photo: aru_nico] You,…
By Brian Ashcraft Published August 17, 2015 - CultureCosplay
Japan’s Best Cosplay of Summer 2015
It’s August. And that means one thing for geeks: Comic Market. And you know what that means? Cosplay. Lots of it. At this year’s Comiket, which wrapped up yesterday, the cosplayers were out in full force. There was a nice range of outfits on display this year in Tokyo. Let’s have a look at some,…
By Brian Ashcraft Published August 17, 2015 - Uncategorized
Nnnooooooo
I can’t even look at it.
By Luke Plunkett Published August 17, 2015 - CultureCosplay
Thor’s Hammer, Remade For A Four Year-Old
Crux1836 asked his kid what he wanted for his fourth birthday. When he said “a Thor hammer…a REAL Thor hammer!”, dad had to get to work. What began as a rusted old piece of hollow square-stock: Went through this: To become this: So great. You can see more pics here
By Luke Plunkett Published August 16, 2015 - Culture
Here. Cool Robots.
Hope you’re in the mood for some. Mechs, too. They’re the work of Shinku Kim, an artist based in Seoul. You can see more of Kim’s work at his ArtStation page To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the…
By Luke Plunkett Published August 16, 2015 - Uncategorized
Ballsy Chinese Console Rips Off Both The PS4 And Xbox One
Right now, on China’s version of Kickstarter, you can back a games console called the OUYE. If you ever wanted a console that looked like a PS4 but had a controller like the Xbox One’s, it’s for you! Kidding, it’s garbage. It’s a hunk of copyright-infringing plastic that, judging from the games on show (and…
By Luke Plunkett Published August 16, 2015 -
UncategorizedYou Can Play A Final Fantasy VII Beat-em-up, Right Now
This is Final Fantasy VII: Re-Imagined. It’s an indie (read: unofficial fan project) side-scrolling beat-em-up that, recreates Final Fantasy VII as a 2D side-scroller. It’s awesome, it’s free and you can play it right now. There’s one level available as a playable demo in a browser from here, but if you’re having Unity problems there…
By Luke Plunkett Published August 16, 2015 - Uncategorized
That concludes my weekend run. As a longtime reader, who’s admired the Kotaku staff from afar, I have a greater appreciation for what they do on a daily basis. Thank you so much to the readers for your opinions, praise, and respectful disagreements. Some exclusive, behind the scenes information: Tina is incredibly patient. And Evan…
By Kevin Wong Published August 16, 2015 -
UncategorizedWWE Finishers Used To Look Better
I used to think that it was just nostalgia, screwing with my memory. But when I did a side-by-side comparison, there was no comparison at all. I’ve been playing WWE games for close to 15 years now, and although the graphics have gotten crisper and more realistic (they actually do motion capture on the wrestlers…
By Kevin Wong Published August 16, 2015 -
UncategorizedThe Most Depressing Theories On What Limbo Means
Limbo isn’t a straightforward adventure. It’s confusing. But it’s a good kind of confusing that inspires people to band together and try to solve its mysteries. It was first released in 2010 for Xbox Live, and since then, it’s been ported to nearly every platform imaginable. This month, the folks at Sony made Limbo free…
By Kevin Wong Published August 16, 2015 -
UncategorizedGame Trailers Are Not Movie Trailers
The worst type of game trailer is one which is, essentially, a montage of glorious concept art, rendered into cutscene after cutscene. There are all sorts of tricky angles and subtle facial expressions, but there’s no actual gameplay. Presumably, the producers are trying to make us care about the characters through narrative, but that’s not…
By Kevin Wong Published August 16, 2015