Kotaku Off Topic: Left 4 Las Vegas

Illustration for article titled Kotaku Off Topic: Left 4 Las Vegas

You Kotaku Off Topic talkers won't have me to kick around tomorrow. You'll have to discuss whatever it is that strikes your fancy without me, as I'll be in Vegas where people will be talking about video games.

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What will I see? Your guess is as good as mine. Go on, guess. Do it in the comments while you talk about the day's events, turn your fellow Kotaku commenters onto new things and let off some steam, off topic-style. This Kotaku Off Topic is all yours, after these important messages.

DISCUSSION

Tonight, I think the conversation here should be about music. Video game music to be more specific. The other night when I was playing Mega Man 10, I felt a distinct lack of motivation to continue playing the game. While this could be attributed to the irritating placing of certain enemies at certain ledges, I feel quite a bit of the blame has to be at the music.

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Seriously? How is that supposed to motivate me? The music ends about thirty-seven seconds in and loops itself after an unnecessary interlude of what I believe are to be cymbals crashing. This got me thinking about music in video games, and how it's evolved so much. Has it got to the point where the Mega Man series finally ran out of good music to make?

We have classics like:

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And:

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Though is it possible that the series itself has finally ran out of new notes or chords to use? Times have changed. Music has evolved. What I mean to say in this is that video game music has lost it's specific individuality. It is no longer unique. Music in the games we love and play has simply evolved.

[www.youtube.com]

[www.youtube.com]

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After this generation we experienced new systems like the PSone and the N64. Systems that were able to generate different sounds that didn't "restrict" music to sounding like 8/16-bit. This opened a whole new world for music, and you know what? It made it amazing still.

[www.youtube.com]

[www.youtube.com]

[www.youtube.com]

Though once the previous generation of consoles came into play, music had become something that lost it's individuality. I'm not saying it was/has become bad, I'm just saying it is no longer unique. One can listen to tracks from Halo 2 and hear an orchestra, the same goes for Lost Odyssey, or any other game you might play.

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[www.youtube.com]

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As much as I love the Mass Effect soundtrack, I would never have guessed it was for a Video Game, but rather for a movie of some sorts. The same will be said about Halo's music for me. While it is all amazing music, it's not something I can listen to right off the bat and automatically know it was for a video game. I'll use Halo 2's

music for example.

[www.youtube.com]

[www.youtube.com]

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I wouldn't have been able to tell you that any of that was meant for a video game, but you know what? It suits Halo 2. Perfectly. Those are masterpiece tracks from a masterpiece OST (All IMO of course). It just isn't something that'll define a generation of people. Most people you know would instantly recognize the original Mario Bros. theme. Why? Aside from being catchy as hell, it has that 8-bit sound to it. That sound is what first engraved it into your brains.

Every link I have posted are video links of music I love. I still love the music that produced today, I just strike for the unique sense they once possessed. I think the Ace attorney series does a perfect job of giving itself an identity with its music. They're catchy and they are unique and the suit the game. Not to mention anyone hearing them will know that right off the bat that they are excerpted from a video game.

I'm not saying that "real" music in video games is bad, or a step back, I'm simply saying that as music in games grow to be more "serious," we lose that charm we had like when we first put Mega Man 2 or a Mario Bros. game in.

I leave you with this: An amazing remake of a great song from the Ace Attorney series.

[www.youtube.com]

[www.youtube.com]

#nostalgia

#music

P.S. - I wrote this at like six in the morning so if I sound loopy a bit, it was the early times. First.