Kotaku Asks: Monkey Island Designer Ron Gilbert [Q&A Over]

Illustration for article titled iKotaku Asks/i:i Monkey Island /iDesigner Ron Gilbert [QA Over]

Look behind you, a three-headed monkey! No, wait, that’s just Ron Gilbert, here to answer your questions on Kotaku today.

Gilbert, a veteran game designer who helped create some of the greatest adventure games ever—Maniac Mansion, Monkey Island, Day of the Tentacle, etc.—has been working in video games for over 30 years now, bouncing around between companies like LucasArts (then Lucasfilm Games), Humongous, and Double Fine.

He’s now currently working on Thimbleweed Park, a classic point-n-click graphic adventure that was successfully Kickstarted last year. (Check out the game’s blog if you’re curious to read more about it.)


Gilbert will be answering questions in the comments starting at 1pm ET. Ask whatever you’d like.

UPDATE: And we’re done. Special thanks to Ron for taking the time to hang out with us today.

This is Kotaku Asks, a weekly feature where we invite guests from the world of gaming to come answer burning questions from Kotaku readers. (If you think you’d be a good guest or have any requests for future guests, let us know.)

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I know you must get this asked a lot, but as I’m sure many fans of Monkey Island here are wondering, have you considered doing some sort of crowdfunding campaign to obtain the rights for the Monkey Island games and make another?