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Modern God Of War games

Image: Sony
Image: Sony

The new God of War games, but only because after playing Elden Ring, the combat felt too easy. That and the puzzles just screamed AAA, especially the “throw your axe at stones hidden in this one room” [type]. Wow, a real brain buster. And then telling me I need to find a way to climb up a wooden structure. I could literally do that in real life, you telling me this dude that wields weapons five times my body weight can’t climb a wooden structure? — jplearn

The new God of War games: Played the first, didn’t like it. Just seems like every other game at the moment (skill trees, crafting, open world, yawn). — r1ggs

God of War (2018). I didn’t dislike my time with it, but I also thought it to be grossly overrated, especially in comparison to the snappier original trilogy. That, and I think it speaks to a wider issue in which Sony seems to be going all-in on the “prestige” model of AAA aka: Every game does the The Last of Us thing of walking and talking to show how much “cinema” it is. Seriously, playing GoW directly after finishing TLOU Part 2 brought some strong deja vu.

I appreciate its story [and] its attempt to come to terms with both Kratos and the game industry as a whole, but the game itself is just fine. — kemuri07

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