Jordan Vogt-Roberts, director of Kong: Skull Island, hid a bunch of video game tributes and influences throughout the movie so well that nobody noticed. So he’s now pointing them out.
Some of the homages made it into the finished film:
Another video game homage in KONG. Anyone who knows me is aware that JOURNEY is one of my favorite things… ever. (cc: @hunicke) pic.twitter.com/M9sUGeJCg4
— Jordan Vogt-Roberts (@VogtRoberts) May 24, 2017
In my last video game related KONG post today…The Sky Devils logo has a very Zelda / Hylian influence. Surprised no one has spotted this. pic.twitter.com/8djyilXen5
— Jordan Vogt-Roberts (@VogtRoberts) May 18, 2017
Small details no one will ever notice but I spent wayyyy too much time designing: The Megaman, Gundam & Metroid inspired helmets in Kong. pic.twitter.com/UQawzrDJBS
— Jordan Vogt-Roberts (@VogtRoberts) May 18, 2017
And some stuff didn’t:
Dan Gilroy wrote an unused sequence where @twhiddleston broke into a military base. Naturally, i was going to get VERY Metal Gear with it… pic.twitter.com/tnWEu0fxY8
— Jordan Vogt-Roberts (@VogtRoberts) May 19, 2017
At one point there was a very OKAMI inspired creature in KONG. I was obsessed with a tiger that had antlers. Didn't make the cut. pic.twitter.com/E8zv9MU20p
— Jordan Vogt-Roberts (@VogtRoberts) May 18, 2017
If you were going to ask “well why isn’t this guy making a video game movie”, he is: Vogt-Roberts is the latest director attached to Metal Gear Solid, a project that let’s not forget was announced five years ago