Kane & Lynch, Hitman Dev Going Through Its Own Dog Days

Illustration for article titled Kane & Lynch, Hitman Dev Going Through Its Own Dog Days

The holiday hits keep coming. IO Interactive, the Danish studio behind Hitman and Kane & Lynch, let go about 30 employees this week, according to sources close to the studio.


That's the second cut to hit the studio this year, the source says, with firings hitting the studio previously in March. The developer shipped Kane & Lynch 2: Dog Days this summer. Slower sales of that title, combined that of previous titles, may be to blame, the source says.

A Square Enix representative confirmed the cuts to Kotaku, but did not specify the exact number of layoffs at IO Interactive.

"I can confirm that we have made some internal changes at IO Interactive which has regrettably resulted in the loss of some jobs," a rep said in a statement. "This is a natural part of any studio's existence when you ramp-up and ramp-down on projects to ensure you have the right level of resource and expertise within the studio. We genuinely wish those who have been affected by this, the best of luck for the future."

An unnamed project at the studio is rumored to have been canceled alongside the layoffs, according to 3DRealms lead George Broussard. The studio is also rumored to be in development of Hitman 5.


Laughing Man Redux

I think people that bitch about Kane & Lynch dont play co-op.

This game is really fun when you have a friend help you displace the shitty ai and experience the story that way.

Same w/ the forced co-op of Resident Evil 5. Much better w/ a realy player than a crappy ai.

Army of Two anyone? All BUILT for co-op yet people bitch and perceive them as mediocre.

Guess Halo is the only "acceptable" game to feature co-op.