Bocchi has been public about her opinion that the Isabelle-Snake matchup is actually even, and she did a good job of showing why she believes that in her match against Ally. While the Canadian player won the first game, it was a close match, thanks to Isabelle’s ability to pocket Snake’s grenades and missiles. This allowed her to turn the projectiles against him, and it limited his ability to keep her off stage. Bocchi also made good use of Isabelle’s fishing rod, a long-range special that grabs the opponent and sets them up for a follow-up throw. Bocchi seemed to gain some measure of confidence in the opening fight and carried that into the next two games.

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By staying on Snake, Bocchi made it almost impossible for Ally to control the stage and make use of his character’s highly damaging arsenal. There’s something very silly about watching Isabelle use her collection of umbrellas, party poppers, and traffic signs to combat Snake’s very serious military hardware, but both players looked serious as their respective characters battled on stage. As it became clear that Bocchi was more than a match for Ally, the local crowd livened up, cheering her on during the match and then exploding when she finally managed to defeat the Super Smash Bros. Ultimate powerhouse by a score of 2-1. In the footage above, Bocchi can be seen jumping out of her chair and hugging a few of the spectators in celebration.

While I don’t think fighting game tier lists are completely full of shit, there are certainly a few intangible details that make them less than accurate in certain situations. Ask any Super Smash Bros. Ultimate player which character is better, Snake or Isabelle, and the majority are going to tell you Snake, especially when Ally is the one controlling him. But this general opinion also grants Isabelle an air of mystery. She’s presumably pretty bad, so no one plays her, so no one knows how to play against her. This leaves Isabelle players like Bocchi—who, don’t get me wrong, probably has to practice twice as hard and play twice as well due to her character choice—with an advantage that tier lists don’t normally take into account.

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After winning, Bocchi was inundated with messages of congratulations on social media, and some even started to posit whether Isabelle was stronger than many in the competitive community had previously thought. Despite her incredible upset of Ally earlier in the day, Bocchi’s denial of this notion was blunt: “No, Isabelle isn’t a magic mid-tier now. She’s still probably bottom 10, and has a lot of horrible matchups. She is still not good.”

Well, that settles that.

Ian Walker loves fighting games and loves writing about them even more. You can find him on Twitter at @iantothemax.