If This Makes Sense You Don't Need A Marvel Vs. Capcom 3 Strategy Guide

Illustration for article titled If This Makes Sense You Dont Need A Marvel Vs. Capcom 3 Strategy Guide

There are button mashers like me, and then there are people who pull off moves like these without blinking. In between those two groups is the Marvel Vs. Capcom 3 strategy guide by BradyGames.

Will a strategy guide help me play Marvel Vs. Capcom 3 better than I normally would? I was considering picking up a copy, but then I saw the preview Capcom posted this evening featuring the entries for Wolverine and Ryu. There is no way in hell I could ever pull off whatever is happening in those combo instructions above. The better players say that practice helps, but I can't imagine a world where I can perform anything as complicated as this.

How would I even use the book? Lay it in my lap, press a few buttons, pause real quick, memorize the next few buttons, and un-pause?

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If you're the kind of player that can look at that jumble of instructions and picture exactly what would happen on screen if you entered them, then congratulations: I am officially terrified of you.

Marvel Vs Capcom 3 Strategy Guide Preview! [Capcom Unity]

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DISCUSSION

This is why I don't really play fighting games these days, especially ones that eschew timing, tactics, and strategy in favor of "who can discover/memorize the longest most game-breaking combo." Sure, you can claim that timing, tactics and strategy are still there, but those aren't going to win me any matches if I don't have ten separate 30-hit combos memorized on top of it. If you aren't some tournament-level expert who makes an effort to learn what button combos automatically win the game, it's actually illegal to just have fun playing. I recognize that I am not skilled at fighting games and so I don't honestly expect to win (and I certainly don't get frustrated when I lose), but that doesn't mean I shouldn't be allowed to just play the game and enjoy myself. The horrendous amounts of elitism, taunting, name-calling, and constant insisting that I'm "playing it wrong" just turn me off not only to the genre, but the communities associated with it. Sure, other genres suffer from similar issues (RTS, I'm looking at you), but the fighting game scene is the only one that I absolutely refuse to touch with a ten-foot pole.