Bohemia Interactive's ArmA III is out later this year, and while for many the series' super hardcore simulation slant is off-putting, for me it's just about the perfect implementation of a military shooter. Or tank sim. Or jet combat game. Or truck driving simulator.
While the finished game isn't out for another few months, an alpha has been running for a while now, which has just transitioned into a beta. This video, actually put together by a member of the series' most dedicated fan group (ShackTactical), gives us a nice rundown of all the improvements that have been made to the game since people got their hands on it, and gives a breakdown of what the ArmA series actually is.
DISCUSSION
I still don't get how does it work. I mean, is it like planetside or like battlefield, who gives orders, why should you listen to them, how long does it take to jump into the action and don't die in 3 seconds like in original Operation Flashpoint, can you sneak behind enemy lines with a covert operation dudes?