How Final Fantasy XV Does Pre-Render and Real-Time

Illustration for article titled How Final Fantasy XV Does Pre-Render and Real-Time
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In Final Fantasy XV, pre-rendered and real-time graphics do look different. Not that different, apparently.

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Recent Japanese magazine scans show a pre-render and real-time comparison for FFXV character Cidney, the first female Cid.

While she's not a playable character, Cidney appears as an in-game mechanic.

Below, you can see the images via GermanFFBlog and website Gamekana:

Illustration for article titled How Final Fantasy XV Does Pre-Render and Real-Time

Of course, these are still images, and thus, should be viewed with slight suspicion. Seeing the character in motion would show an even wider rift between them.

But as Square Enix showed off last fall, the game also seems to look lovely in real time. If true in the final game, the days of a wide pre-render and real-time gap are numbered.

To contact the author of this post, write to bashcraftATkotaku.com or find him on Twitter @Brian_Ashcraft.

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Kotaku East is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am.

DISCUSSION

Physically-based shading has been the deferred lighting of this generation so far.

Animation is still gonna have a huge gap until real-time muscle systems become a thing.