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Hideo Kojima Isn't Making A New Game Engine

[Image: Kaizerkunkun]
[Image: Kaizerkunkun]
Kotaku EastEast is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am.

The Fox Engine, which powered Metal Gear Solid V, was impressive. But it seemingly took forever to make, which means MGSV took ages, too. Thankfully for his upcoming PS4 game, Hideo Kojima won’t go back to the game engine drawing board. At least, for now.


“I honestly think it’s better to make your own engine and tools,” said Kojima at the Nordic Game 2016 festival (via IGN and NeoGAF). “However, since I want people to play this first title as soon as possible, we’re going to use a third-party engine, tune it for our needs, and create with that.”

For the past few months, Kojima has been jetting around the world, meeting with other game developers and visiting studios. Kojima added that the reason was to look at what kind of development tech and tools were available.


Now that Kojima will be using a third-party game engine, does that mean we can expect that big AAA title sooner rather than later?

“I can’t say when,” Kojima told the audience, “but I’d like everyone to play it as soon as possible. But, this will take time.”

Originally from Texas, Ashcraft has called Osaka home since 2001. He has authored six books, including most recently, The Japanese Sake Bible.

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So the gorgeous Fox engine will be left to gather dust now, huh? That’s a damn shame. Maybe they’ll use it for pachinko displays?