Mario tinkerer extraordinaire Kaze Emanuar has come up with an improved way to run Mario 64 at a silky-smooth 60FPS, in widescreen.
While that sounds like an easy thing to do ājust double the frame rate!ādoing that speeds up everything (the game originally ran at between 20-30fps), so Kaze had to do some tricks like only triggering the gameās physics every second frame and interpolating the cameraās position so that itās always in the right spot.
The mod itself isnāt new, but previous versions had some issues; this one is pretty much good to go.
The result is this very modern-looking version of Mario 64, which is exactly what youād want from an official remaster (make sure to toggle 1010p/60fps in YouTubeās settings):
If you want to try it out, there are download instructions on that videoās YouTube page