Here’s A Whole Lot Of Ratchet & Clank: Rift Apart Gameplay

ratchet and clank rift apart gameplay
Screenshot: Insomniac / Sony

Today, during Sony’s State of Play event, developer Insomniac Games revealed new gameplay footage from Ratchet & Clank: Rift Apart, the latest entry in the long-running series of oddball action games.


The 17 minutes of gameplay opens with Ratchet, absent Clank, alone in a metropolis (dubbed Nefarious City) that looks straight out of Coruscant. Ratchet’s seeking a way off-planet, and has to follow the dubstep to Club Nefarious, where apparently he’ll find what he’s looking for.

There’s wall-running, a dash move, and a grappling hook. Like fellow PS5-exclusive Returnal, Rift Apart makes use of the pressure-sensitive triggers to alter fire modes. The footage further showed off some of those much-ballyhooed dimensional rifts, which can zip you to new regions without a loading screen. Oh, yeah, and Rivet, the new playable character, showed up!

Check it out:

Ratchet & Clank: Rift Apart comes out June 11 exclusively for PS5.

Staff Writer, Kotaku


Shabaab Kamal

Ugh that’s so pretty

Though I never got the hype over the rifts. There was all this excitement about using the SSD to instantly load multiple environments, but is that functionally different from creating an environment that simply has two different topographies/themes? And on top of that, it seemslike most of the rifts teleport you to another part of your current environment, which doesn’t seem that impressive to me.

But that’s more a quibble with the media/fan response, not the game itself. I’ll almost certainly pick it up—there aren’t enough character action games nowadays!