Has Nintendo's Vitality Sensor Flatlined?

Illustration for article titled Has Nintendos Vitality Sensor Flatlined?

At the 2009 E3 gaming expo in Los Angeles, Nintendo revealed the Wii Vitality Sensor for the first time. The peripheral was M.I.A. at the following E3. And at a recent investors meeting, Nintendo president Satoru Iwata didn't explicitly provide an update.


During a Q&A session, Iwata was asked if Nintendo is still making big titles for the Wii and noted that there hasn't been any recent news about the Wii Vitality Sensor. Iwata replied that Nintendo is working on big Wii titles, but was mum on the Wii Vitality Sensor specifics.


"Of course, we want to release original titles, but in order to release new games, we must continue developing them," the Nintendo president said. Iwata went on to point out the time is necessary to ensure a game's quality. The hurdles for original games, Iwata noted, are quite high. Nintendo must thread a needle between "interesting" and "easy to understand".

While Iwata did not specifically address the Wii Vitality Sensor, Nintendo, it seems, is continuing to move forward with its development. Wii Relax was trademarked in the US and Europe, while a patent application hints at games for the Vitality Sensor.

According to Nintendo, the peripheral will sense a user's pulse and "a number of other signals being transmitted by their bodies, and will then provide information to the users about the body's inner world."


Kotaku is following up with Nintendo about the Wii Vitality Sensor's status and will update this post should the company comment.


2010年10月29日(金)経営方針説明会/第2四半期(中間)決算説明会 - 質疑応答 [Nintendo]

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This could be an interesting device if used in the right way. So I hope they bring it back.

It would be good to play a horror game for instance that can react to how your current heart rate is.

For example, if you are quite tame, it can start to speed things up to get you going. If you are already quite worked up, it can either relax you or BAM! hit you with a 'a round the corner' moment.

It would be a tough sell though. With endless amounts of disclaimers and warnings thrown in. But it could help push the horror genre.

The same with sports games. Maybe your teams performance will be lifted by your desire. And on the flip side, if your morale is low, the team are too. It's up to you to change your attitude.

That would be awesome! I'd love to play a football game and your desire can lift your team, even though the decisions don't go your way.