LowSpecGamer, who we’ve previously seen destroying games like The Witcher 3, has done something very special to Half-Life 2, taking what it still a fairly decent-looking shooter and turning it into something that looks it came out of a 12-hour game jam.

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He’s gone well beyond just moving every setting to low, of course, digging into the game’s files to change a load of values that force low-res polygons and disable nearly all the game’s effects.

I...really like it.

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.

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