Grand Theft Argument

Illustration for article titled Grand Theft Argument

Doubtless you've by now heard of the book entitled Grand Theft Childhood: The Surprising Truth About Video Games, yes? It surely sounds like the kind of novel you all would want to get up in arms about, but relax, the authors, Lawrence Kutner and Cheryl Olson, found that violent games don't make kids psychopaths, but merely allow them to experiment with dangerous behavior in a context that can be healthful (a position I myself tend to take in my editorials).


Of course, any position either overtly against or in defense of gaming is likely to be controversial right now, and GamePolitics has been documenting the argument between University of Michigan professor Brad Bushman and the book's authors. Bushman published an article in the Detroit Free Press essentially disputing Kutner and Olson's findings:

Violent video games are not the only risk factor for aggression, or even the most important factor, but they are definitely not a trivial factor. Parents should carefully monitor what video games their children play this summer, instead of being lulled into a false sense of security about the effects these games can have now and well into the future.

Bushman also criticizes the authors' methods as well as their study findings, prompting Kutner and Olson to respond in comments to GamePolitics:

Dr. Bushman's statement that video games directly reward violence is only partly accurate; anyone who actually plays video games knows that players are not always rewarded for acting violently, and in fact are often penalized immediately or later on (even in parts of Grand Theft Auto IV). The content and consequences in video games are extremely varied, which is one reason that studying their influence is so difficult.

Finally, regarding his experimental study of Dutch teenagers playing a game for 20 minutes in a lab: Those teens are fully aware that no researcher will allow them to act in a way that causes permanent physical harm to someone. Dr. Bushman may be a bit too credulous – a view that is supported by a quote from that Surgeon General's report.

It's interesting to hear both sides of the argument, and heartening to hear that the authors are willing to publicly defend their findings even though they're controversial.

Grand Theft Childhood Authors Respond to U of Michigan Prof's Criticism [GamePolitics]

Grand theft summer vacation [Detroit Free Press, via GamePolitics]



For this, GTA V's protagonist will be a bloodthirsty loli from the Yakuza mob. :P

About the whole discussion. I don't think it can be absolutely proved that violent games can be either bad or good for people.

But I don't agree with using games as scapegoat.

And even worse: Using games as scapegoat makes people not look into the real reasons behind the crime.

And I know the solution to some of these indiscriminate killings is not easy, and will require a complete social and cultural reform. Using games, music, movies, books or whatever is just a way to avoid thinking on things that could really avoid such crimes.