Game Boy creator Gunpei Yokoi's philosophy on what it takes to make a game, as explained to Metroid co-creator Yoshio Sakamoto, who went on to design Wrecking Crew for the NES and, most recently, WarioWare: D.I.Y. for the Nintendo DS.

Upon hearing that from Yokoi, Sakamoto recalls, "I remember thinking, 'Well, if my boss says so, then maybe I can. But I certainly know that I have to try.' I was also very interested, so I worked hard at it." Read more about Sakamoto's early days at Nintendo and how that advice influenced him at Wired's new interview with the creator.

Q&A: Metroid Creator's Early 8-Bit Days at Nintendo [Wired GameLife]