And as it happens, not even Suljic appreciates the mechanic. When IGN asked him whether he enjoyed giving hints to himself, the voice actor started smiling awkwardly. “Actually, for me, no!” Suljic told his interviewer. “Because I’m trying to do the puzzles, and then I hear myself giving myself the hints and I just…I get so sick of hearing my own voice sometimes.” Poor dude. I imagine it must feel like he’s talking to himself while solving these puzzles.

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The hint system wouldn’t be so frustrating if it was optional or togglable. Horizon Forbidden West had a similar system where Aloy could voice thoughts to herself that might be helpful, but the timing was a little more forgiving Atreus is much chattier, which may make you wonder if bringing him along is really worth the toll his “help” can take on your goodwill towards him. In most cases, yes—but barely.