Last week's shop contest set a record for entries - more than 1,000! The volume made finding 20 worthy finalists a…
Vaporware is a collaborative project for the Eternity Engine, created by a loosely-organized group of friends from various corners of the Doom community. We like making maps, we were aware of Eternity’s capabilities, and we decided it’d be fun to create some maps that made use of those capabilities. We organized a little project amongst a few of ourselves, and over time it evolved into this. Vaporware also includes a large quantity of new resources, including textures, monsters, weapons, ambient sounds, and an original ogg-format soundtrack composed by Julian Hope and Esselfortium.
Last week's shop contest set a record for entries - more than 1,000! The volume made finding 20 worthy finalists a…
This piece of original art, which appeared in Gizmodo this past week, is our exploitable inspiration for the latest…
The rumor that Duke Nukem Forever might arrive at long last raises an interesting question. What thrills us more,…
The breach-of-contract lawsuit filed against the longtime developer of the longtime-developed Duke Nukem Forever has…
Prior to E3 2009, Gran Turismo for the PSP was largely considered vaporware, a driving simulation that felt like…
Finnish developer Remedy began work on psychological thriller Alan Wake in 2005. It's 2009, and some are starting to…
Like many gamers and gadget junkies Wired's annual Vaporware list has long been a must read for me. But this year,…
Welcome to my third annual post on new media for the Half-Life fan-created remake Black Mesa (formerly known as Black…
A pretty big week considering one hard copy title, Madden 09, always sits like a 500-pound gorilla on the second…
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