I’ve been listing my five favorite Kotaku stories each week since mid-January, and I’ve never had as tough a time…
The City of the Damned is a single-level PWAD for Doom II that requires the ZDoom source port. It was designed by Daniel Gimmer (Tormentor667) in 2004, last updated in 2005, and uses an unnamed music track by Lexus Alyus. The par time defined in MAPINFO is 23:15. In 2020 it received a v2.0 update for GZDoom, and a sequel called The City of the Damned: Apocalypse was released in 2007.
I’ve been listing my five favorite Kotaku stories each week since mid-January, and I’ve never had as tough a time…
Bloodborne has a lot going for it. It’s one of the best, most engrossing games I’ve played in a while. But man, I…
As part of its big PAX panel Volition just announced a new Saints Row. It's called Saints Row: Gat out of Hell,…
I love obscure video game music (hell, I used to run a segment here devoted just to that) but I'll be damned if I'm…
Here's an idea: Take a pretty well-liked superhero game, keep the premise and the beautiful setting, and refocus…
I had a point to make when this all started, but I had forgotten what it was
You know what game was actually pretty damned good? Batman: Arkham Origins.
The days are getting longer, and the nights are getting warmer. What better time to fire up some sweet, sweet…
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