For the sixth year in a row, I have tallied the number of video games I played in the last year. For the sixth year…
The City of the Damned is a single-level PWAD for Doom II that requires the ZDoom source port. It was designed by Daniel Gimmer (Tormentor667) in 2004, last updated in 2005, and uses an unnamed music track by Lexus Alyus. The par time defined in MAPINFO is 23:15. In 2020 it received a v2.0 update for GZDoom, and a sequel called The City of the Damned: Apocalypse was released in 2007.
For the sixth year in a row, I have tallied the number of video games I played in the last year. For the sixth year…
We've already recognized a whole bunch of the best game soundtracks of 2011. But of course, there are only so many…
Sucker Punch made a very interesting, very good choice in choosing to set their follow up to inFamous in a fictional…
Once upon a time, there was a PS3 exclusive called Sorcery. It looked like the kind of high-definition…
Bullets pop out of the sand in front of me. They're going straight up. For a second I'm confused. I look up,…
Our week-long celebration of the stories The Elder Scrolls V: Skyrim hatches in our heads continues today with a…
With Rockstar about to announce the release of Grand Theft Auto V, we're all abuzz theorizing, postulating, and…
Strengthening long-standing rumors for years that the next Grand Theft Auto would be set in Los Angeles or a…
The road to 343 Industries' Halo 4 begins today with the release of Halo: Glasslands, the beginning of a new series…
I'm consistently impressed by Ubisoft's apparent ability to crank out complete Assassin's Creed games each year.…
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