
Architecture is art. Some buildings are just cool to look at. Others are mesmerising and hypnotic, like one compound…
The Citizen is set parallel to the events of the original Half-Life 2. The player takes the role of an ordinary man, pushed over the edge by the oppressive regime controlling his life. His home trashed, his family dead, The Citizen leaves his apartment for the last time. He seeks new friends, and a way to help the human resistance to smash the iron grip of the Combine. What follows is a winding tale of betrayal, determination and grief. Many obstacles lie in his path which require a sleek combination of agility, stealth, intelligence, and sheer violence to overcome
Architecture is art. Some buildings are just cool to look at. Others are mesmerising and hypnotic, like one compound…
One of the ways you can wait for a new Half-Life game is to join a roleplaying server, set in Half-Life 2's City 17,…
Eddie Del Rio is a veteran concept artist who has worked for everyone from Lucasarts to THQ, Activision to Disney.
"Some say that space sims are niche. I'm not so sure." Chris Roberts, veteran game designer, comments on the news of his game, Star Citizen, reaching the $40 million crowdfunding milestone and its website receiving 10,000 new registered users. Read more
Chrono Trigger is an upcoming book by Michael P Williams. It's...all about Chrono Trigger, looking at parallels…
After spending the better part of two years covering the mobile gaming beat for Kotaku, I found myself puzzled over…
The outside world doesn't know a whole lot about what is really going on in North Korea—how the people actually live…
Elijah McNeal is a freelance concept artist who most recently worked on the upcoming space shooter Star Citizen.
That sound you've been hearing all week? Oh, it's nothing: just the collective exhale of millions of people who are…
It's easy to get excited about a Kickstarter game, see it backed then forget all about it. Understandable, too,…
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