The Bard's Tale II: The Destiny Knight

The Bard's Tale II: The Destiny Knight

Interplay Productions
December 30, 1986
Genres
Role-playing (RPG)
Developers
Interplay Productions
Release Date
December 30, 1986 (38 years and 7 months ago)
Publishers
Electronic Arts
Content Rating
T
Franchises
The Bard's Tale

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Summary

When the going gets even tougher... Another wolf! Your magic sword cleaves him mid snarl, and he drops in a fur pile at your feet. There's a slime ball conjurer just out of reach who'll keep summoning these slobbering missiles until your sword arm drops off. Unless you can figure out a way to get at him. When you put Mangar out to pasture, all you really wanted was a bottomless mug and an ace up your sleeve. So what are you doing out here in the gnarly wilderness, knee deep in wolf meat, itching to put an arrow through the Adam's apple of some spell caster? It must be your destiny. Between the six cities lies an immense wilderness. It's a mapping challenge never before seen in a fantasy game, and a whole new way to get lost. A new class of magic user, the Archmage has 8 powerful spells like Heal All, Fanskar's Night Lance, and the legendary Mangar's Mallet. There are 25 different full-color scrolling mazes like Fanskar's Castle.

Genres
Role-playing (RPG)
Platforms
Apple IIGS, Commodore C64/128/MAX, DOS, Amiga, Apple II
Developers
Interplay Productions
Release Date
December 30, 1986 (38 years and 7 months ago)
Publishers
Electronic Arts
Content Rating
T
Franchises
The Bard's Tale

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