I love origin stories, especially when they’re related to games.
All the Latest Game Footage and Images from Tech Gone Bad
Tech Gone Bad is a single Doom level for limit-removing ports created in 2016 by John Romero as a warm-up exercise before working on a new FPS game, Blackroom. It is an alternate take on E1M8: Phobos Anomaly.
I love origin stories, especially when they’re related to games.
For the past several days I’ve literally been running an experiment with Pokémon Go, trying to hatch eggs while…
For a game about daredevil stunts and high-flying acrobatics, Mirror’s Edge Catalyst plays it remarkably safe.
Valve and HTC’s Vive is the most impressive VR experience out there, but the majority of its games feel like…
At PAX Australia last year, NGD Studios executive producer Randy King told me that Wargaming acquired the Master of…
One of the creators of DOOM is back with something special.
The open world Fallout 3 that Bethesda Game Studios shipped in 2008 was not the original idea for a third Fallout…
How to review a game like StarCraft II: Legacy of the Void? Where do you even start? Do you try to figure out how it…
There once was a time I’d use the word “Unity”—as in the massively-popular game engine— almost dismissively. Like,…
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