The iconic lighthouse that players encounter in BioShock’s opening moments stands like a beacon, ushering lost souls…
All the Latest Game Footage and Images from Take No Prisoners
Take No Prisoners is a 1997 game set in a post-apocalyptic Texas; with the main character, Slade, given the mission to retrieve an object from the center of a small town. Slade, having to battle past the cities violent inhabitants, manages to retrive the object and escape the city alive.
The iconic lighthouse that players encounter in BioShock’s opening moments stands like a beacon, ushering lost souls…
The first time that Cyberdreams producer David Mullich showed author Harlan Ellison a page of the dialogue he’d…
Call of Duty has returned to World War II. It wasn’t so long ago that Call of Duty 4: Modern Warfare saved us from…
Before The Hunger Games, before Battle Royale, there was another movie based on a book about a dystopian future…
I’ve spent a long time trekking across Far Cry 5’s fictional Hope County, Montana fighting the members of an…
Today on Highlight Reel we have powerful muppets, boat replacements, emergency landings and much more!
Warning: If you haven’t played Deus Ex, but have maybe bought it in a Steam Sale as something you’re absolutely…
Bandai Namco’s Tales action role-playing series is normally pretty formulaic—a plucky group of colorful heroes joins…
The hunt for info on Overwatch’s next hero, a stealthy hacker named Sombra, has brought over 7,000 fans into…
Hardship is a social glue, especially in games. Shared victories and mutual defeat, confusion, frustration— these…
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