Originally intended as a proof of concept for a short adventure game, the first Sit and Spin Adventure's development quickly transformed into an experiment in found imagery collage and non-sequitur exploration. It was developed over the course of three months.
Seven years ago, I wrote seven reviews of the terrific Wii U game Pikmin 3. I had played the game Switch-style…
Cartoons and video games are a match made in heaven. Well, maybe not when the cartoon is actually based on a video…
The first time I played Gorogoa, I couldn’t believe what I was seeing.
Far out in a digital ocean of blue bricks sits the often-forgotten Lego Island. It represents the true beginning of…
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