Originally intended as a proof of concept for a short adventure game, the first Sit and Spin Adventure's development quickly transformed into an experiment in found imagery collage and non-sequitur exploration. It was developed over the course of three months.
Seven years ago, I wrote seven reviews of the terrific Wii U game Pikmin 3. I had played the game Switch-style…
Cartoons and video games are a match made in heaven. Well, maybe not when the cartoon is actually based on a video…
The first time I played Gorogoa, I couldn’t believe what I was seeing.
Far out in a digital ocean of blue bricks sits the often-forgotten Lego Island. It represents the true beginning of…
For most of last year, Destiny players have been spurred by hope and riled by impatience. We held out hope that this…
For years, No Mutants Allowed, a news site and message board, hung in a happy obscurity. It’s the largest Fallout fan…
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