The madness known as E3's only one week away and publishers are starting to tip their hands as to what we will and…
Shooting Arcade is one of only two Atari 2600 games to use the Light Gun (Sentinel being the other), but was never released. Interestingly, it appears that Shooting Arcade was not developed in the US, but rather in Mexico by a company called Heuristica. How Axlon was involved is unknown, but they may have simply sub-contracted the game out to Heuristica instead of doing it themselves. So why wasn't Shooting Arcade released? No one knows the true reason, but one possibility is the flawed targeting system of the Light Gun. Another possibility is the late date of the game (1989). It's doubtful that an Atari 2600 target shooting game would have sold in great numbers, and this is probably why Atari went with the more action oriented light gun game Sentinel instead.
The madness known as E3's only one week away and publishers are starting to tip their hands as to what we will and…
After finding out about The Legend of Alfur, a Japanese indy-made FPS for the PC, it struck me how weird it was to…
Most Facebook games make you pay if you're having too much fun. Or they make you wait. Or they require you to bug…
The Wii Virtual Console springs back to life this week with two classic games from the fine folks at Sega, including…
It is curious that there are far more games on a Soviet invasion of West Germany that never happened than a…
The fridge is full of energy drinks. Heads hover motionless, inches from illuminated screens. An arcade machine sits…
A Moscow police force called in the bomb squad last night to investigate a "suspicious object" that turned out to…
People who lack vision might call Pizza Hero a mere video game.
Gunslinger Stratos is an upcoming third-person shooter for Japanese arcades. The Square Enix title features…
Advertisement