
"Defeat the monstrous mutants and barbaric brutes of Moscow’s underground" begins the description of the game I've…
Shooting Arcade is one of only two Atari 2600 games to use the Light Gun (Sentinel being the other), but was never released. Interestingly, it appears that Shooting Arcade was not developed in the US, but rather in Mexico by a company called Heuristica. How Axlon was involved is unknown, but they may have simply sub-contracted the game out to Heuristica instead of doing it themselves. So why wasn't Shooting Arcade released? No one knows the true reason, but one possibility is the flawed targeting system of the Light Gun. Another possibility is the late date of the game (1989). It's doubtful that an Atari 2600 target shooting game would have sold in great numbers, and this is probably why Atari went with the more action oriented light gun game Sentinel instead.
"Defeat the monstrous mutants and barbaric brutes of Moscow’s underground" begins the description of the game I've…
Pardon the pun, but Captain Oil isn’t one of those mobile games that’s going to set the world on fire. But the more…
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Look, we all make mistakes. None of us are infallible. Sometimes I forget to pay my cable bill until after the due…
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Okay, it's time to talk about it. About what, you ask? About how totally bananas the violence in BioShock Infinite…
In the afternoon of March 31, a shooting broke out at game center in Osaka. According to Jiji Press (via The Tokyo…
The influence of American action movies in Japan has been huge. Shortly after the success of all the 1980s Hollywood…
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