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Summary
Save the Sheriff: 4 to 10 players. Two saloons. One rule: trust no one. Proximity voice chat, face-to-face duels, and a dilemma with every shot: pacify or kill.
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Strategy, Indie
639 HZ
Unknown
639 HZ
N/A
Save the Sheriff: 4 to 10 players. Two saloons. One rule: trust no one. Proximity voice chat, face-to-face duels, and a dilemma with every shot: pacify or kill.
Games metadata is powered by IGDB.com