Grand Theft Auto V is an incredibly detailed game. How detailed? Well, it features three protagonists: Three men…
All the Latest Game Footage and Images from Psycho
Psycho is a graphic adventure game with a key-based verb interface. A set of jewels has been stolen. At the time of the theft, a curator was with the jewels, so he got stolen, too. And who's the suspect? Norman Bates, of course. The next night, a daring detective drives out to the sinister Bates Motel. His plan: a) find the jewels, b) free the curator and c) take a nice hot shower, should time suffice. Psycho is entirely controlled with the keyboard: direction keys for moving your character around, shortcut keys for performing actions. You need to stand close to an interesting object in order to examine it. Adversaries will appear at random throughout the house, putting you to sleep by touch and thus draining your precious time -- you've only got four hours to solve the case. You may shoot the enemies as soon as you find a weapon. As there is no other option for character interaction, this is how you'll deal with the Bates family as well.
Grand Theft Auto V is an incredibly detailed game. How detailed? Well, it features three protagonists: Three men…
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Graphic artist Olly Moss visualized what hunting season would look like with Red Dead Redemption's John Marston and Trevor, the psycho character from Grand Theft Auto V. They're both smiling, but deep inside it would probably be a tough ride for Marston. Read more
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Around the middle of this past anime season, I called Gargantia on the Verdurous Planet one of the five anime you…
“Chester’s Mill is a place like any other… at least it used to be, until we were cut off from the rest of the world…
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