
"Enter the Aperture Science Enrichment Center, an abandoned Apple store from hell." Way to completely transform the…
Perfection. is a simple, soothing puzzle game about cutting shapes to fit into outlines. There are an infinite number of puzzles, each randomly generated to be unique and interesting. Its gameplay is very minimalistic and very forgiving; there is no time limit, and you can cut as many times as you want and undo as many times as you want until you get each shape right. Or, you can challenge yourself to clear the shape in front of you in as few cuts as possible. Whether you get it perfect or not, once a shape is completed, it's gone forever. There's no commitment to replay any level, because there will always be a new one for you to try.
"Enter the Aperture Science Enrichment Center, an abandoned Apple store from hell." Way to completely transform the…
Today's selection of articles from Kotaku's reader-run community: Hyperdimension Neptunia: Producing Perfection: The TAY Review • TAY Predicts E3: Microsoft • Game of The Week—Mega Man Gets Equipped With A Last Name • TAY Predicts E3: Sony • Manga Impressions: Knights of Sidonia Read more
The latest installment of Nintendo's popular kart racing franchise is upon us, and the urge to dive right in and…
Trapped in a vegetative state for 14 years, Wolfenstein hero B.J. Blazkowicz awakens to a 1960 dominated by Nazis…
PC gamers can pick up the Elder Scrolls Online for $40 today. We've got portable power, ergonomic keyboards,…
The page is called TMI. We were bound to tackle sex eventually.
I generally hate slice-of-life stories. I find them meandering and pointless. But Silver Spoon stands at the pinnacle…
Subtle, beautiful, and unflinchingly consistent in quality, The Land Before Time Tridecology (or triskaidecalogy if…
I don't know whether to be excited or filled with dread about the tricks system coming to Trials Fusion. Yes, the special moves look like they'll add a lot to the game but they'll also provide ample opportunities for embarrassment as players chase down Trials' particularly punishing brand of perfection.
When I sat down at a park bench in the Yerba Buena gardens by the Game Developers Conference last week to play a…
Advertisement