The game was probably inspired by the hugely successful Namco/Atari arcade game Pole Position which was one of the most popular arcade games when Overdrive was being developed. Like Pole Position, Overdrive uses the "rear-view racer format" but there are no bends in the track. The aim of the game is to finish in the top 12 in order to qualify for the next track. There are five different tracks but as there are no bends, the only difference is the change in scenery (fields, night, snow, desert and riverside scenes) as well as a change in the grip.
Earlier this week, Monster Gaming tweeted out a picture of energy beverage with the question “Where should we…
Action figures and tiny vinyl statues are great for taking up work real estate and making employers question…
Star Wars: Battlefront wants you to believe you’re in a Star Wars movie, but at heart it’s one of the…
Hey, you. Gal or guy who’s interested in video games but still doesn’t have a PlayStation 4 or Xbox One (or, of…
The Binding of Isaac: Afterbirth was supposed to add at least 120 items to the tough-as-nails roguelike. Players…
When I was a kid I had a slot car racing set, but not many friends, so I used to play against myself with a…
Less than a month from release, Ubisoft’s Assassin’s Creed Syndicate is likely to be judged as much on its own…
The latest entry in Activision’s annual toys-to-life video game franchise has that new car smell.
Advertisement