Starbreeze is convinced there's hope for the colossal flop as it enters its second year
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Jump and stick your way through tons of levels chock full of increasing difficulty, unique mechanics, and minimalistic intrigue. Get to the next level, fail, try again, fail again, try again, and finally reach the next checkpoint-- twelve times. It all makes you wonder... what's in store at the end?
Starbreeze is convinced there's hope for the colossal flop as it enters its second year
We've also got a preview of Sunderfolk, some narrative game recommendations, and more
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