Onimusha: Dawn of Dreams

Onimusha: Dawn of Dreams

Capcom Production Studio 2
January 25, 2006
Genres
Hack and slash/Beat 'em up, Adventure
Developers
Capcom Production Studio 2
Release Date
January 25, 2006 (19 years ago)
Publishers
Capcom
Content Rating
M Blood, Language, Violence
Franchises
Onimusha: Dawn of Dreams

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Summary

Onimusha: Dawn of Dreams is the sixth installment of Capcom's Onimusha overall series, while being the fourth game in the canonical main series. While game retains the action elements from previous Onimusha, it offers a more varied amount of weapons as well as the option of going back to previous stage to unlock new content. The game also introduces a 3D camera as well as the ability to continuously fight alongside AI controlled characters who move depending on the player's orders. Dawn of Dreams was announced by Capcom due to high fan demand and several Capcom members realizing they could expand the action elements from Onimusha after working in Shadow of Rome. The game was designed in order to appeal to skilled gamers rather than the general market which resulted in appealing designs rather than realistic.

Genres
Hack and slash/Beat 'em up, Adventure
Platforms
PlayStation 2
Developers
Capcom Production Studio 2
Release Date
January 25, 2006 (19 years ago)
Publishers
Capcom
Content Rating
M Blood, Language, Violence
Franchises
Onimusha: Dawn of Dreams

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