Since the release of FromSoftware’s Demon’s Souls in 2009, it and its spiritual successors—the Dark Souls trilogy…
Our first attempt at what we deem impossible seldom has the desired outcome. It is only through persistent effort and support that we can make The Leap. 'Making The Leap' was first created in Dreams for the Playstation 4, and has here been lovingly recreated for PC.
Since the release of FromSoftware’s Demon’s Souls in 2009, it and its spiritual successors—the Dark Souls trilogy…
Bethesda’s VP of marketing said over the weekend that the developer intends for The Elder Scrolls: Legends,…
QUOTE | “The console as it exists today, and your TV... In five years time, people will still have them, I imagine,…
Prey: Mooncrash released last month, adding a rogue-like twist to the 2017 game’s mix of action and exploration. The…
Shadow of the Colossus battles are supposed be dangerous clashes against massive foes, but a new boss rush world…
There are more than 150 different enemies in the fantastic Hollow Knight. While each one is entertainingly awful,…
Aliens: Colonial Marines isn’t a great game. It was plagued by a troubled development, and Kotaku’s official review…
The last time we spoke to Nick Pearce, he was flying on a high: The Forgotten City, a mod that he’d spent more than…
In Hollow Knight, looks can be deceiving. A sad little lamplit town may hide the entrance to a beautiful buried…
E3, a show in which the future of gaming pretends to be in the present, is in the past. Those demos that may or may…
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