Lumines is a block-dropping game, that may seem at first to be similar to Columns and Tetris. A 2 x 2 square (an O tetromino) made of four smaller block pieces is dropped into the playing field, which may appear different as the player advances through levels or skins. The small blocks that comprise the larger blocks will be one of two different colors. The objective is to rotate and align the blocks in such a way as to create 2x2 squares of the same color, which may span multiple blocks and, indeed, share blocks. For example, if one should get a 2x3 area of matching blocks, the middle portion will "share" itself with both the left and right halves and create two 2x2 squares. After the "timeline", which is synchronized to the music, sweeps over the matching blocks, they disappear. When too many unmatched blocks pile up to the point where no more blocks may be dropped in the playing field, the game ends. When part of a falling block hits an obstruction, the unobstructed portion of the block will split off and continue to fall. More points are scored by creating the largest number of squares during one "timeline" sweep. Increasing score multipliers are earned by repeatedly clearing squares on consecutive timeline sweeps. Bonuses are also awarded by reducing all remaining tiles to one single color or for removing all non-active tiles from the screen altogether. Occasionally, a block falls with a special square of one of the two colors with a "jewel" in the center. This square, when cleared as part of a matched 2x2 square, will cause all individual blocks of the same color that are horizontally or vertically adjacent to the matched 2x2 square, or to an adjacent square, to be cleared without score. These can be used for both generating large bonuses, since generally several blocks of the other color will be formed once these are removed, as well as to help the player recover if the field becomes too cluttered.
To be honest, I wasn’t that excited when I showed up at Enhance Games’ office in Tokyo’s Aoyama to play Area X, a…
While it may not be as responsive as it was when it debuted on the PlayStation Portable on 2005, Lumines: Puzzle &…
Chime Sharp, the sequel to one of my favourite old XBLA games, is now out on Steam. It’s got music by Kavinsky and Chvrches, and is rather good if you’re into games like Lumines.
Unless of course “here” for you is Japan, Australia or New Zealand and you’ve got an iOS or Android device. Then you…
They’re making new Lumines! Remember Lumines? One of the best PSP titles is coming to iOS and Android this summer under the current title of Lumines 2016. This winter will also see the release of a free-to-play version called Lumines VS.
Sony's first handheld gaming system has been replaced by a younger, shinier model. Maybe you've waited this whole…
Tetsuya Mizuguchi of Rez and Lumines fame is working on a new puzzle game. 4Gamer says it's for smartphones, while Insider says the platform hasn't been announced. The title is TBA, but the game will have a "mysterious story" and is slated for this winter. Currently, there are negotiations for a global distributor.
Last week, Sony released the PlayStation 4 in the Western world, but that wasn't the only PlayStation console to…
Dying to own a Vita TV so you can play Vita games on your giant flat screen TV? Well, before you shell out the big…
... with a balsamic price reduction.
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