
I was designing a user interface for someone else's social game the other day, and I was completely oblivious that…
All the Latest Game Footage and Images from Half-Life 2: Deeper Down
In 2013’s Half Life 2 mod Deep Down, Jim Partridge took several key aspects from Episode Two, Alyx and the car, and expanded on these in an attempt to re-create that amazing Half-Life 2 feeling that everyone is looking for. Now, with seven additional years worth of level and environment design experience, Jim has taken another swing at the concept. With thirteen almost entirely new maps, new environments, new gameplay concepts, new puzzles, custom models (care of Ed Vincent), and original music (from Anicator), Deeper Down asks you to hit the road one last time and take down the one enemy who’s always been watching.
I was designing a user interface for someone else's social game the other day, and I was completely oblivious that…
A gambling man once bet me a hundred dollars he could think of something I couldn't convincingly pretend to dislike…
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Our retrospective letter series continues with part two. The first letter can be found here, and an index of all…
While famed film critic Roger Ebert says he still hasn't changed his mind about video games, and his view that they…
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People always ask me what I do. I guess I look like the kind of guy who you'd be curious what I do. I'm pretty sure…
Writer Fraser Allison thinks a few games could be improved if they contained a little less shooting. We're…
In games there are three basic ways we experience architecture: as game design, as a personalized space, or through…
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