EverQuest

EverQuest

989 Studios, Verant Interactive, Sony Online Entertainment, Darkpaw Games
March 15, 1999
Genres
Role-playing (RPG), Adventure
Developers
989 Studios, Verant Interactive, Sony Online Entertainment, Darkpaw Games
Release Date
March 15, 1999 (26 years and 1 month ago)
Publishers
Daybreak Game Company, Sony Online Entertainment
Content Rating
T Animated Blood and Gore, Animated Violence, Suggestive Themes
Franchises
EverQuest

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Summary

EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) released on March 16, 1999. Players move their character throughout the medieval fantasy world of Norrath, often fighting monsters and enemies for treasure and experience points, and optionally mastering trade skills. As they progress, players advance in level, gaining power, prestige, spells, and abilities through valorous deeds such as entering overrun castles and keeps, defeating worthy opponents found within, and looting their remains. Experience and prestigious equipment can also be obtained by completing quests given out by non-player characters found throughout the land. EverQuest allows players to interact with other people through role-play, joining player guilds, and dueling other players (in restricted situations – EverQuest only allows player versus player (PVP) combat on the PvP-specific server, specified arena zones and through agreed upon dueling).

Genres
Role-playing (RPG), Adventure
Platforms
PC (Microsoft Windows), Mac
Developers
989 Studios, Verant Interactive, Sony Online Entertainment, Darkpaw Games
Release Date
March 15, 1999 (26 years and 1 month ago)
Publishers
Daybreak Game Company, Sony Online Entertainment
Content Rating
T Animated Blood and Gore, Animated Violence, Suggestive Themes
Franchises
EverQuest

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EverQuest News

"Free-to-play is the way that gamers should want their MMOs to be. If we don't do a really good job, we don't make a dime... it's entirely our responsibility to make sure you're entertained." Everquest Next director David Georgeson explains to IGN why he considers free-to-play superior to other, pay-up-front models.

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Everquest Next Landmark might be in early alpha, but that doesn't mean its players are any less creative. Take jordanneff's tree fort: while simple, it's a very good example of just how clean and great-looking you can make your buildings in this game. With a good lighting setup, you're basically all set. Read more

The next generation of EverQuest inches closer with the official launch of the EverQuest Next Landmark alpha test. Invitations to test the building portion of Sony Online Entertainment's two-pronged MMO revamp will be going out later today. Keep a keen eye on your inbox. Read more

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