Digimon Story: Cyber Sleuth, developed by Media.Vision and published by Bandai Namco Entertainment, and based on the Digimon franchise. It is the fifth game in the Digimon Story series, following 2011's Super Xros Wars, and the first to be released on home consoles. A Digimon game that borrows and improves a lot of elements from Game Freak's Pokemon games, and Digimons can be Captured/Scanned. The battle system for this game has a lot similarities to CTB (conditional turn based) from Final Fantasy X.
Mike Fahey is my role model, and he wrote this review of Digimon Cyber Sleuth, and it’s great, and you should read…
While a bit time consuming, it was relatively easy for me to get the digimon I wanted in Digimon Story: Cyber Sleuth.…
In appreciation for all the fans that picked up copies of the excellent Digimon Story: Cyber Sleuth, Bandai Namco is…
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Cyber Sleuth is the most fun I’ve had with Digimon in a long time, though my idea of ‘fun with Digimon’ is quite…
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It’s Digimon Story: Cyber Sleuth day, at least for folks able to grab a PS4 or Vita copy. I’ve not gotten the chance yet, so in the meantime might I direct you to Richard Eisenbeis’ excellent impressions of the Japanese version. It’s the same thing, only with squiggles.
Megadimensional Neptunia VII? Digimon Story Cyber Sleuth? Nitroplus Blasterz: Heroines Infinite Duel? Gravity Rush…
Digimon Story: Cyber Sleuth arrives on the PlayStation 4 and Vita this week, and it sounds like the game digital…
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