When I first played Diabolical Pitch, it was at the Tokyo Game Show 2011. There at the Microsoft booth, I played…
Broken Circle is an unreleased RPG. The game, which story was based on Nordic mythology, had a troubled development: publishers weren’t interested because it was too risky to cover the release costs for an unknown title that needed a big and expensive 256mbits cartridge. By the time that the programmers managed to shrink Broken Circle to 64mbits, the console was at the end of its life and the only publisher interested in the game was not officially authorized by Nintendo.
When I first played Diabolical Pitch, it was at the Tokyo Game Show 2011. There at the Microsoft booth, I played…
Thanks to our resident JRPG columnist Jason Schreier, I have been playing The Legend of Heroes: Trails in the Sky on…
How much to we value weirdness? How much weight do we place on eccentricity? There are so many video games that are…
[Editor's Note: Every month, we pay Tim Rogers to share his unique view of video games. But Tim has gone and made a…
Resident Evil: Revelations is a wonderful surprise. It benefits both from the low expectations set by the previous,…
The road to 343 Industries' Halo 4 begins today with the release of Halo: Glasslands, the beginning of a new series…
When Grand Theft Auto IV came out, I was swept away. The scope, depth, and scale of the game were almost too much to…
Maybe you couldn't keep up with your favorite Gawker Media sites this week. Or perhaps you could just use something…
Following up the most successful game handheld in history is no easy task. That's exactly what Nintendo is doing…
Games are about social achievements, right? About goals, fulfillment, and making us feel powerful and happy? And yet…
Advertisement